Pro Evolution Soccer 2008 Player Count and Stats (2024)

Table of Contents:

Pro Evolution Soccer 2008 Player Count and Stats

Pro Evolution Soccer 2008 player count Stats and FactsHere are a few of the most interesting Pro Evolution Soccer 2008 facts and stats I was able to dig up. As always, be sure to check back in the future as I will be updating this post as new and updated stats become available.

Pro Evolution Soccer 2008 player count:

316,000 game units sold in Japan

Last updated 8/9/09

That’s all for now. Be sure to check back soon as we update all video game stats as soon as more are provided.

Game Description

“Pro Evolution Soccer 2008” (also known as “Winning Eleven: Pro Evolution Soccer 2008” in some regions) is a soccer video game developed and published by Konami. It is part of the long-running “Pro Evolution Soccer” (PES) series and was released in 2007-2008 for various platforms. Here’s an overview of the game:

  1. Gameplay Mechanics: “Pro Evolution Soccer 2008” focuses on realistic soccer gameplay, emphasizing player control, ball physics, and tactical strategy. The game aims to provide an authentic soccer experience with smooth animations, responsive controls, and strategic depth.

  2. Game Modes: The game features a variety of modes, including Exhibition matches, League mode, Cup mode, and Master League mode. Master League mode allows players to manage a team over multiple seasons, making decisions about transfers, tactics, and player development.

  3. Player and Team Licensing: While the “Pro Evolution Soccer” series has been known for its detailed player models and animations, “PES 2008” faced limitations in licensing real player names and official team logos due to competition with the FIFA series. As a result, some teams and players had generic names and appearances.

  4. Team and League Selection: “PES 2008” includes a wide selection of club teams and national teams from various leagues around the world. Players can choose from their favorite teams and compete in matches on different stadiums.

  5. Gameplay Features: The game introduced several gameplay improvements, such as enhanced AI for both players and goalkeepers, refined shooting mechanics, and improved ball physics. These changes aimed to create a more realistic and immersive soccer experience.

  6. Visuals and Presentation: While “PES 2008” featured realistic player models and animations, the visual quality varied depending on the platform. The game aimed to capture the essence of soccer stadiums and player emotions during matches.

  7. Soundtrack: The game features a soundtrack that complements the soccer atmosphere with a mix of energetic and atmospheric tracks.

  8. Reception and Legacy: “Pro Evolution Soccer 2008” received mixed reviews from both critics and players. While it was praised for its gameplay mechanics and depth, it faced criticism for its lack of licensed content, outdated visuals compared to its competitors, and other technical issues. The game’s reception marked a turning point for the series, prompting Konami to make improvements in subsequent releases.

  9. Subsequent Entries: Konami continued to release annual iterations of the “Pro Evolution Soccer” series, each attempting to refine gameplay mechanics, improve licensing agreements, and enhance the overall presentation.

  10. Transition to eFootball: In 2021, Konami rebranded the “Pro Evolution Soccer” series as “eFootball,” focusing on a free-to-play model and an emphasis on online play and esports. The new direction aims to provide a more connected and dynamic soccer experience.

“Pro Evolution Soccer 2008” holds a place in the history of the franchise as a game that aimed to provide an authentic soccer experience despite facing challenges with licensing and visuals. While its reception was mixed, it contributed to the ongoing evolution of soccer video games and the eventual transition to the “eFootball” series.

Game Details

Here is pretty much everything you ever wanted to know about Pro Evolution Soccer 2008.

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About the Author

Craig Smith
VideoGamesStats Publisher. Director of Marketing by day and I run this little site at night. Other interests include Disney, Sports, 80's Nostalgia, LEGO, Star Wars and Tech Gadgets. Other sites include and DMR.

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