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VGS – Video Game Stats and Player Counts
Interesting statistics, player counts and fun facts about more than 10,000 video games, consoles, franchises and publishers.
Last Updated on: January 6th, 2021
Home » Video Game Statistics and Fun Facts » League of Legends Stats and Facts
Recently recognized as the most played video game in the world, League of Legends® is a multiplayer online battle arena game (MOBA). Players choose a role from an expanding cast of powerful champions and join forces in strategic, fast-paced gameplay to take control of the enemy’s end of the battlefield.
Here are a few of the most interesting League of Legends stats and facts I was able to dig up. As always, be sure to check back in the future as I will be updating this post as new and updated stats become available.
Last updated 9/13/16
Number of Teamfight Tactics players:
Last updated 9/25/19
Peak capacity for League of Legends servers during the coronavirus pandemic lockdown:
Peak League of Legends audience for an esports event broadcast:
3.985 million (League of Legends Worlds semifinals 2019)
Last updated 11/4/19
Average peak daily concurrent League of Legends players:
Last updated 9/17/19
Number of people that watched the League of Legends 2018 World Championship finals:
Amount of League of Legends content viewed on Twitch between 1/1/19 – 6/1/19:
Amount of League of Legends content viewed on Twitch between 1/1/18 – 6/1/18:
Number of people that watched the League of Legends 2017 World Championship:
Number of pros that competed in the League of Legends 2017 World Championship:
Number of people that watched the League of Legends eSports 2017 Mid-Season Invitational:
Number of pros in the League of Legends eSports universe:
Last updated 6/27/19
Number of teams in the League of Legends eSports universe:
Last updated 1/1/18
Number of leagues in the League of Legends eSports universe:
Last updated 1/1/18
League of Legends’ Twitch channel was the first ever to reach 1 billion views.
League of Legends 2019 revenue:
Estimated League of Legends revenue for 2018:
Estimated League of Legends revenue for 2017:
Total time spent watching League of Legends content across streaming platforms for Q1 2019:
Total time spent watching League of Legends content across streaming platforms for Q2 2019:
Record for consecutive hours playing League of Legends:
Hecaterina “Kinumi Cati” Eglise @ 30 hours straight
Last updated 7/22/19
VideoGamesStats Publisher. Director of Marketing by day and I run this little site at night. Other interests include Disney, Sports, 80's Nostalgia, LEGO, Star Wars and Tech Gadgets. Other sites include DisneyNews.us and DMR.