Tony Hawk: Ride Player Count and Stats (2024)

Tony Hawk Ride player count Stats and FactsHere are a few of the most interesting Tony Hawk: Ride facts and stats I was able to dig up including player counts. As always, be sure to check back in the future as I will be updating this post as new and updated stats become available.

Tony Hawk: Ride player count:

114,000 games sold

Last updated 12/10/09


That’s all for now. Be sure to check back soon as we update all video game stats as soon as more are provided.

Game Description

“Tony Hawk: Ride” is a skateboarding video game released in 2009 for various platforms, including PlayStation 3, Xbox 360, and Wii. Developed by Robomodo and published by Activision, the game attempted to revolutionize the skateboarding game genre by introducing a unique peripheral: a motion-sensing skateboard controller.

The game’s main attraction was the innovative skateboard controller, which players stood on and used to perform tricks and maneuvers by shifting their weight. The controller aimed to provide a more immersive and realistic skateboarding experience by mimicking the motions and gestures involved in skateboarding.

“Tony Hawk: Ride” offered a variety of game modes and challenges, including traditional skateboarding gameplay, trick challenges, and competitions. Players could perform tricks, grind rails, and execute stunts by leaning, twisting, and lifting their feet on the controller’s sensors.

However, “Tony Hawk: Ride” faced mixed reviews and criticism for its unconventional control scheme. While the concept was ambitious, the controller’s sensitivity and learning curve led to frustration for some players. The game’s motion-sensing technology struggled to accurately replicate the precision required for executing tricks, resulting in a steep difficulty curve and a lack of responsiveness.

The visual presentation of “Tony Hawk: Ride” featured detailed character models and environments, capturing the aesthetics of the skateboarding culture. The game also included a roster of professional skateboarders who lent their likeness and expertise to the experience.

Despite the unique concept and potential, “Tony Hawk: Ride” faced challenges in execution and was not as well-received as anticipated. The game’s control issues and mixed reviews led to a more traditional return to gameplay mechanics in subsequent entries in the series.

“Tony Hawk: Ride” remains a notable entry in the series for its ambitious attempt to innovate the skateboarding game genre with motion-sensing technology. While it may not have achieved the level of success envisioned, it did contribute to the evolution of gaming peripherals and the exploration of new ways to engage players in immersive experiences.

Game Details

Here is pretty much everything you ever wanted to know about Tony Hawk: Ride.


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About the Author

Craig Smith
VideoGamesStats Publisher. Director of Marketing by day and I run this little site at night. Other interests include Disney, Sports, 80's Nostalgia, LEGO, Star Wars and Tech Gadgets. Other sites include DisneyNews.us and DMR.