The King of Fighters: Maximum Impact Player Count and Stats (2024)

The King of Fighters Maximum Impact player count Stats and FactsHere are a few of the most interesting The King of Fighters: Maximum Impact facts and stats I was able to dig up. As always, be sure to check back in the future as I will be updating this post as new and updated stats become available.

The King of Fighters: Maximum Impact player count:

85,000 game units sold in Japan

Last updated 2/4/13


That’s all for now. Be sure to check back soon as we update all video game stats as soon as more are provided.

Game Description

“The King of Fighters: Maximum Impact” is a 3D fighting game spin-off of the main “The King of Fighters” series, developed by SNK Playmore. Released in 2004 for the PlayStation 2 and later for other platforms, the game aims to bring the series’ iconic characters and fighting style into a three-dimensional environment.

Unlike the traditional 2D gameplay of the main series, “Maximum Impact” introduces a fully 3D fighting arena. Players select a team of three characters and engage in one-on-one or three-on-three battles, utilizing a mix of punches, kicks, special moves, and combos to defeat their opponents.

While the gameplay transitions to a 3D plane, “Maximum Impact” retains the spirit of “The King of Fighters” by featuring a roster of characters from various entries in the series. The characters’ move sets and abilities are adapted to the 3D environment, providing a new perspective on their iconic fighting styles.

The game introduces the “Tactical Leader System,” where players choose a team leader whose unique skills and abilities can impact the course of battle. The leader’s attributes influence the team’s overall strategy and performance.

“Maximum Impact” also features interactive stages that allow players to interact with the environment and use it to their advantage. The stages vary in design, adding diversity to the battles.

The visual presentation of “Maximum Impact” showcases 3D character models, stages, and environments. The characters maintain their signature appearances while adapting to the 3D style. The animations and special effects contribute to the game’s dynamic and engaging battles.

“Maximum Impact” received mixed reviews upon its release. While some players appreciated the attempt to bring the series into a 3D environment, others felt that the transition sacrificed some of the fast-paced and precise gameplay that made “The King of Fighters” iconic.

The game spawned sequels and further entries in the “Maximum Impact” series, each attempting to refine the 3D fighting formula. While “Maximum Impact” may not have achieved the same level of recognition as the main “The King of Fighters” series, it remains an interesting experiment in translating a beloved 2D fighting franchise into a 3D realm.

Game Details

Here is pretty much everything you ever wanted to know about The King of Fighters: Maximum Impact.


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Craig Smith
VideoGamesStats Publisher. Director of Marketing by day and I run this little site at night. Other interests include Disney, Sports, 80's Nostalgia, LEGO, Star Wars and Tech Gadgets. Other sites include DisneyNews.us and DMR.