Star Ocean: The Second Story Player Count & Stats (2023)

Last Updated on: July 9th, 2022

Star Ocean: The Second Story player count stats

Here are a few of the most interesting Star Ocean: The Second Story facts and stats I was able to dig up. As always, be sure to check back in the future as I will be updating this post as new and updated stats become available.

Star Ocean: The Second Story player count:

1.094 million game units sold worldwide

Last updated 9/16/08


That’s all for now. Be sure to check back soon as we update all video game stats as soon as more are provided.

Star Ocean: The Second Story Game Details

Here is pretty much everything you ever wanted to know about Star Ocean: The Second Story.


Where to get Star Ocean: The Second Story:

Note: Some of these links may be affiliate links. For a list of the programs I belong to, please visit my disclosures page.


Star Ocean: The Second Story Description

Star Ocean: The Second Story is the 32-bit follow-up to Enix’s original Super Famicom title, Star Ocean, a game that was released in the dying days of the system and did not receive the success it was due. A departure from the first game, Second Story, like most RPGs, offers you a fresh set of characters to play as. At the start of the game you select one of two characters: Crawd or Rena, and where the story begins depends on whom you choose. Your choice only affects the direction of the storyline, since the two of you ultimately meet up anyway and progress together through the game. As the story advances, you’ll meet up with other key characters, whom you can also add to your party. Marking Enix’s first major RPG undertaking in the next-generation wars, Star Ocean: Second Story is a decidedly conservative attempt to refine rather than reinvent, and it shows. Second Story is 16-bit in nature but 32-bit in execution and is a conservative step forward in RPG gaming, coming across like a combination of Grandia and Saga Frontier. The backgrounds in the game are prerendered, like Saga Frontier, while the characters are sprite-based. Unlike in Saga Frontier, the citizens of Star Ocean blend well with their environments. Little touches like seeing your reflection on smooth surfaces like water, or seeing your characters darken whenever they walk through a shady area are very cool. Other details, like birds flying across the screen, are also very realistic and must be seen to be fully appreciated. Although tri-Ace is the developer responsible for the creation of Star Ocean: SS, it should be noted that the company was assisted in this project by Japanese CG house Links. Links may not sound familiar, but its works speak for itself. The company was responsible for much of the CG rendering in Final Fantasy VII and for creating the CG intros in all three Shining Force III games.

About Craig Smith

VideoGamesStats Publisher. Director of Marketing by day and I run this little site at night. Other interests include Disney, Sports, 80's Nostalgia, LEGO, Star Wars and Tech Gadgets. Other sites include DisneyNews.us and DMR.