SSX Player Count and Stats (2024)

SSX Player Count and Stats

SSX player count Stats and FactsHere are a few of the most interesting SSX facts and stats I was able to dig up. As always, be sure to check back in the future as I will be updating this post as new and updated stats become available.

SSX player count:

326,751 game units sold worldwide

Last updated 1/12/01


That’s all for now. Be sure to check back soon as we update all video game stats as soon as more are provided.

Game Description

“SSX” is a series of snowboarding video games developed by EA Canada and published by Electronic Arts. The series is known for its arcade-style approach to snowboarding, featuring fast-paced action, exaggerated tricks, and a variety of snow-covered environments. The “SSX” series has spanned multiple generations of gaming consoles and has become synonymous with exciting and over-the-top snowboarding gameplay.

The first game in the series, “SSX,” was released for the PlayStation 2 in 2000 and set the foundation for the franchise. It introduced a cast of unique characters, each with their own special abilities and personalities. The gameplay focused on racing down large mountains while performing elaborate tricks, jumps, and flips to earn points and boost speed.

The “SSX” series became known for its “Tricky” system, which allowed players to chain together tricks in rapid succession to earn massive point multipliers. Successful tricks filled the “Tricky” meter, which, when activated, enabled players to perform even more impressive and exaggerated tricks.

The series continued with sequels like “SSX Tricky” (2001), “SSX 3” (2003), “SSX On Tour” (2005), and “SSX Blur” (2007), each introducing new mountains, characters, and gameplay mechanics. The series also featured various game modes, including race challenges, trick competitions, and modes that combined both elements.

“SSX” games often incorporated a blend of realistic and fantastical elements, with courses featuring both natural mountain terrain and exaggerated ramps, jumps, and obstacles. The games also introduced various hazards, weather conditions, and interactive elements to keep gameplay dynamic.

The franchise’s popularity peaked with “SSX” (2012), which rebooted the series with updated graphics, physics, and a focus on competitive online play. It was praised for its intense speed, vibrant visuals, and the incorporation of real-world topography to create complex and challenging courses.

Overall, the “SSX” series is celebrated for its adrenaline-pumping gameplay, memorable characters, and energetic soundtracks. It has left a lasting impact on the extreme sports gaming genre and has remained a fan-favorite for those seeking high-speed snowboarding action.

Game Details

Here is pretty much everything you ever wanted to know about SSX.


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Craig Smith
VideoGamesStats Publisher. Director of Marketing by day and I run this little site at night. Other interests include Disney, Sports, 80's Nostalgia, LEGO, Star Wars and Tech Gadgets. Other sites include DisneyNews.us and DMR.