Resident Evil: Director’s Cut Player Count and Stats (2024)

Resident Evil Director's Cut player count Stats and FactsHere are a few of the most interesting Resident Evil: Director’s Cut facts and stats I was able to dig up. As always, be sure to check back in the future as I will be updating this post as new and updated stats become available.

How many people play Resident Evil: Director’s Cut?

1.13 million game copies sold

Last updated 9/1/20


How many people play Resident Evil: Director’s Cut Dual Shock?

1.2 million game copies sold

Last updated 9/1/20


That’s all for now. Be sure to check back soon as we update all video game stats as soon as more are provided.

Game Description

“Resident Evil: Director’s Cut” is an enhanced version of the original “Resident Evil” game, developed and published by Capcom. It was released for the PlayStation in 1997. The Director’s Cut version aimed to provide improvements and additional content to enhance the experience of the classic survival horror game.

The original “Resident Evil” game was released in 1996 and became a defining title in the survival horror genre. Set in the mysterious Spencer Mansion, players take on the roles of Chris Redfield or Jill Valentine, members of the special police force S.T.A.R.S., as they investigate the mansion’s horrors and uncover the dark secrets behind the Umbrella Corporation’s experiments.

“Resident Evil: Director’s Cut” offers several enhancements over the original release. These include:

  1. Arranged Mode: This mode changes the placement of items, enemies, and puzzles, providing a new challenge for players who are familiar with the original game. Some areas are rearranged, making for a fresh experience.

  2. Auto-Aim: The Director’s Cut introduced an auto-aim feature, making it easier for players to target enemies during combat. This addition aimed to improve the gameplay experience, especially for newcomers.

  3. Improved Sound and Graphics: The game featured slightly improved graphics and sound quality compared to the original, enhancing the overall atmosphere and immersion.

  4. Uncensored Content: The Director’s Cut version addressed some of the censorship issues present in the original release. For example, the amount of blood was increased to match the original vision of the developers.

However, “Resident Evil: Director’s Cut” also received some criticism due to the absence of certain features. The game removed the live-action intro and used the original game’s voice acting, which had become a source of humor and nostalgia among fans. This decision led to mixed reactions from players.

The “Resident Evil: Director’s Cut” version remains an important part of the series’ history, as it offered both a refined experience for fans of the original and an opportunity for newcomers to experience the game with improvements. Despite its controversial choices, the game’s impact on the survival horror genre and its lasting influence on gaming culture cannot be denied.

Game Details

Here is pretty much everything you ever wanted to know about Resident Evil: Director’s Cut.


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About the Author

Craig Smith
VideoGamesStats Publisher. Director of Marketing by day and I run this little site at night. Other interests include Disney, Sports, 80's Nostalgia, LEGO, Star Wars and Tech Gadgets. Other sites include DisneyNews.us and DMR.